OceanX: ocean sampling in mixed reality
A hand-tracked Meta Quest prototype where a full-scale CTD rosette rises through your floor. You prepare it, run a simulated ocean cast, fire a sample bottle at the depth you planned, and explore the temperature profile you collected.
My part: I formed and led a three-person team, narrowed a broad ocean-data challenge to one complete CTD workflow, and built it in Unreal Engine 5.7 with C++ in a week.
Best 3D Visual Identity, Triangle Game Jam 2026
Bronze Medal, International Serious Play Awards 2025